Hellblade 2 is so realistic that we will know the exact point where the bird droppings fall


Hellblade 2 is so realistic that we will know the exact point where the bird droppings fall

Ninja Theory reveals this sick detail of Hellblade II, which will also work in real time thanks to the photorealistic technology of Unreal Engine 5.

We’re not lying when we say that Hellblade II is one of the most anticipated games of recent years. We still remember that shocking teaser that accompanied the Xbox Series X announcement at the 2019 Game Awards gala.

The first Hellblade was one of the big surprises of 2017, showing the great talent of Ninja Theory and its ability to play with the psychology of the players. Its sequel will make Senua’s Sacrifice look like an indie…

Yet We don’t have a release date or window for Senua’s Saga Hellblade II. (which will be exclusive to Microsoft), but little by little we are seeing samples of its technical power, powered by Unreal Engine 5.

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Senua’s Saga: Hellblade II

Hellblade 2 aims to show a hyper-realistic experience. To do this, Ninja Theory uses a people, environment and object scanning technology in real time.

The photorealism of this title is such that even we can see the bird droppings on the cliffs. Yes, as you hear it. Guano has never looked more realistic than it does in this clip from Hellblade 2, courtesy of Ninja Theory.

You already know that Hellblade II is set on a small island in the north of Iceland. On the cliffs (which will be very frequent) we can see a multitude of seagulls and other birds… and it doesn’t stop there.

These creatures will relieve themselves, forming the substance called guano, which will accumulate on the rocks of the cliffs in real time. This is how Ninja Theory technology works:

As you can see, we can see at all times how the seagulls drop their droppings, and even know the locations of each one. In each location the position of each seagull, the weather and the speed of these birds will influence.

Achieving a high level of realism from reference material is extremely important to us. That even includes location-accurate bird poop.”, states Ninja Theory.

The most interesting thing is not the sickly level of detail (in the clip you can see every excretion of the birds), but the guano formation process and its technical precision.

I have already played the first game in Unreal Engine 5, and the result is very promising

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It may not be the most requested feature by gamers, but imagine what the Ninja Theory guys are capable of. if they have put this effort into seagull droppings. If we add to this the potential of Unreal Engine 5 and the Xbox Series X|S consoles…

Senua’s Saga Hellblade II is confirmed for Xbox Series X|S Y Windows. The Ninja Theory title is currently in development and it looks like its release could be in 2023. As for the original title, you can play it on Xbox, PlayStation, Nintendo Switch and PC.


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