Hyperrealism taken to the next level: the new technical demo of the Unity graphics engine will leave you speechless

Hyperrealism taken to the next level: the new technical demo of the Unity graphics engine will leave you speechless

Unity has left everyone speechless after presenting its new technical demo “Enemies”. The hyperrealism achieved with this graphic engine will leave you stunned.

We live in times in which reality and fiction sometimes intertwine forming a dubious line. Video games have reached an overwhelming level of realismbut there is still a lot of room for improvement.

In recent months and with the launch of the new consoles, the Unreal Engine 5 engine has been seen a lot and with it its advances loaded with graphic novelties that have revealed great results in terms of hyper-realism.

But the graphic engine of Epic Games has not been the only one that has dazzled recently. Unity has also wanted to show off its technical power with its new demo “Enemies”. You can now take a look at the amazing result.

As you have seen, the level of representation is amazing and you can see how we are facing what could be a real human being. Thanks to Unity’s real-time 3D (RT3D) technologythese results are possible.

In a Blogthe company has shared the details of this demo and the novelties in graphic matters that they are already implementing, such as a better 4D pipeline, a system Skin Attachment on the GPU to allow high density meshes (Which translates to details as realistic as the hairs on Aloy’s face in Horizon.)

It also boasts a tension technology for blood flow simulation and wrinkle maps… In short, new systems that make human faces take a new leap in graphic quality.

The lighting also takes a good part of the credit and it is here that we have been able to see the presence of the Adaptive Probe and Screen Space Global Illumination (SSGI). Real-time ray-traced reflections, ambient occlusion, and native NVIDIA Deep Learning Super Sampling (DLSS) support have made this demo run at native 4K.

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What has also given rise to talk have been the hair that through the use of Maya XGen and channeling with Weta Barbershop have left a noteworthy result.

As we say, it is not the first time that we have been amazed by the graphic advances of the most recent games. Recently, the creators of Hellblade 2 shared some breathtaking images of a hyper-realistic Senua.

Since Ninja Theory they have been very aware of the graphic power they handle. The new horror game that they are preparing has been quite clear on this subject.


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