Skull & Bones loses its co-director, but the project seems to remain afloat

Skull & Bones loses its co-director, but the project seems to remain afloat

Skull & Bones suffers a new setback and loses its co-director in development. Ubisoft’s pirate game -with a long development behind- is still out of sight and 5 years after being revealed.

Bad news – again – for Skull & Bones, the ubisoft game he has lost his associate game director. With this, the new setback of losing his co-director stalls the development of the pirate game.

Thanks to the news that comes to us from VGC We know that Antoine Henry is the one who has left the company. According to your profile LinkedIn, has worked in the project at Ubisoft Singapore in two sections since 2014.

However, he announced his departure from the company through the social network. New year, new life, but now the Skull & Bones study you will have to face an unforeseen new approach.

Goodbye Ubisoft! After nearly 15 years, today was my last day“wrote Henry.”I am grateful for all the people I have met and what they have given me professionally and personally.

I hope I was able to give back some of it“, although his departure gives a new setback in the development of the game. Of course, it is a new keel in a turbulent and inconsistent development within Ubisoft.

Along with this, another of the games that has a turbulent creation is Beyond Good and Evil 2. Although, according to a well-known insider, both games are progressing well in their development.

A few months after it became known that Skull & Bones was in the alpha phase in 2021, after a troubled eight-year development, alleged details such as ship levels, progression … were leaked.

Announced at E3 2017, Skull & Bones is the first game led by Ubisoft Singapore. Planned for a release at the end of 2018, it has been delayed 4 years in a row; the last one was left in 2022/2023.

Ubisoft confirmed in September 2020 that it was in “full production with a new vision”, but that it would not be seen until 2021; now even later.

Confirmed in an exclusive from VGC, new creative director Elisabeth Pellen said that Ubisoft Singapore had “dreamed of something greater“and that the fans -back then- would see the game in 2021.

But in 2020, the head of Ubisoft Singapore, responsible for Skull & Bones, was also fired for the abuse cases.

Even so, Skull & Bones continues with its development. How and when will we see it? That is up to Ubisoft alone.





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