Uncharted 3: Drake’s Deception marked the end of the saga on PS3 with a final action-packed installment. Nate’s fast-paced adventure took us to arid deserts exactly 10 years ago.
On November 1, 2011, this third installment was launched and for this reason, Naughty Dog wanted to celebrate it sharing some anecdotes about the development of the game.
The developer’s own vice president has revealed a problem that almost gives them a good upset. A few days before the game was released for publication, they realized that Uncharted 3 was completely broken and full of bugs.
These serious bugs covered all kinds of bugs, from invisible enemies, blood red oceans or complete level removal and they were big enough to prevent the game from launching.
I brought the game home myself and started playing from the beginningcommented the manager. After a few hours of play, the game started to crash.
I freaked out and the next morning I walked into the office of Naughty Dog President Evan Wells and said: ‘We can’t ship the game like this.’
Play the game for a few hours on older PS3s in almost all cases it would result in a broken gaming experience, he commented.
Fortunately, an emergency plan was drawn up. I made two versions of the game. One was the current ‘broken’ version of the game, but with some debugging text printing on the screen. The second version was the ‘fixed’ version, and it also had debugging text printing on the screen.
Finally, this solution managed to reverse the errors and bring Uncharted 3 to the market as we know it.
Uncharted 3 left a good opinion in general terms and although some call him the weakest in the saga, it is true that he left us one of the most memorable scenes in video games and that we will soon see in the Tom Holland movie .