Insomniac Games’ Marvel’s Spider-Man brought us lots of tributes and very characteristic elements of the wall-crawler stories to PS4.
Aunt May was one of the iconic characters that appeared in the adventure open world, although now we have been able to know that initially it would not have been.
Dan Slott, writer and screenwriter of many of Peter Parker’s comics, worked with the development studio to bring the story of the video game to life and has been talking about all of this.
In an interview with Games Radar +, Slott mentioned one of the most important frictions in the creative aspect that he had with Insomniac: Aunt May was not in the company’s plans.
They wanted Aunt May to be just a voice on the answering machine or on the phone. In a very early version, they didn’t want Aunt May to even be an NPC.
The decision of this responded to a question of work. Modeling an older person like May would take a great deal of effort.
They were telling me the reality; According to them, older characters, wrinkled characters, to make them look good and realistic, a lot of work is needed. Equal to what they could use to create five other characterscommented the writer.
Despite this, Slott was adamant about bringing May into the game, something Insomniac ended up agreeing to, thankfully, as May brought a great emotional charge to the game and Peter’s own arc.
The writer stressed that it had been great working with the studio on the game. Now it’s time to continue preparing for Marvel’s Spider-Man 2.
The vice president of Marvel Games compares it to The Empire Strikes Back and has commented that it will be a much darker installment than the previous game.