Electronic Arts has presented the first images of Dead Space as part of the conference EA Play Live 2021. It is a “remake” of one of the most influential horror games of the PS3 generation, Xbox 360, and that consecrated the Visceral Games studio in 2008.
The presence of new installments of the saga had already been rumored in recent weeks. Dead Space will be a remake designed only for the new generation, PS5, Xbox Series X / S and PC, and does not have a release date.
We know, yes, that it will use the Frostbite engine, and that it will have, according to the press release, an improved story, characters and game mechanics. It is the work of EA Motive, authors of Star Wars Squadrons, and so far a “satellite” study of the Battlefront games that is revealed as one of the new forces to be reckoned with at EA.
“The Dead Space franchise made a huge impact on the survival horror genre when it was released 12 years ago, and I came to Motive as a fan to specifically work on this video game.”, states Phillippe Ducharme, Senior Producer of Dead Space.
“We have a passionate team at Motive that is approaching this remake as a love letter to the franchise. Going back to the original and having the opportunity to do it on next-gen consoles excites all team members. As we look to modernize the game, We’ve reached out to dedicated fans and invited them to give us feedback from the earliest stages of production to deliver the Dead Space game they want and for new players to enjoy too. “
Dead Space, remake of a unique horror game
In the original game, under the direction of Glen Schofield (who is currently immersed in the development of The Callisto Protocol, a space horror game that collects elements from Dead Space), Visceral Games put us in the shoes of Isaac Clarke.
This engineer (whose name is a tribute to two science fiction authors; Arthur C. Clarcke and Isaac Asimov) landed in the mining ship USG Ishimura, which had been invaded by terrifying creatures, the necromorphs, after the appearance of a mysterious monolith.
Dead Space not only stood out for its terrifying setting – heir to films like Alien, The Thing or Final Horizon– but innovated in the combat system. We could only use tools (blessed plasma cutter) to defend ourselves against necromorphs through a system that was baptized as “strategic dismemberment” and that allowed to tear off the different appendages of the monsters to limit their movements.
In addition to these more traditional elements of horror – with a catalog of horrifying deaths for our protagonist – the first Dead space introduced elements of psychological terror, related to Clarke’s wife, and added never-before-seen mechanics, like combat in zero-gravity zones.
After an exceptional first delivery, Dead Space became a saga, with two more installments within the “canonical” series that were drifting towards action and cooperative play. While Wii (and later PS3 with PS Move) users were able to enjoy Dead Space Extraction, a first person shooter “on rails”. Here we leave you the analysis of Dead Space 3.
An animated film was even released, Dead Space Downfall (prequel to the events that were narrated in the first game) and an interactive Dead Space Ignition comic (developed by Sumo Digital, creators of Sackboy Big Adventure for PS5).
With Dead Space (which seems to be the definitive title), Electronic Arts brings back the “survival horror” franchise, adapted to current consoles and new generation machines.
You can see everything that has been presented at EA Play 2021 in our summary of the conference, with news about FIFA 22 or the Battlefield Portal mode, which brings content from Battlefield 3, Bad Company 2 and Battlefield 1942 to the next installment, Battlefield 2042.