Streum On Studio, developer of Necromunda: Hired Gun, has published via Steam an ad about his game set in the Warhammer 40,000 universe. The game hit the market with some issues, such as performance, buggy map loading, and unexpected shutdowns.
Necromunda: Hired Gun, as we told you in our analysis, “takes us fully into the criminal underworld of the Warhammer 40,000 universe with a brutal and frenetic classic-style FPS that will improve as soon as some technical problems are polished“. Since they still need to be polished quite a few technical details that hinder gameplay.
Anyway, the first patch has arrived to do a good job: the voice volume has been increased and at the same time there are new sound effects that were lost. The problem with aiming down the scope, which gave a reticle far from where the weapon was aimed, has also been fixed. We leave you with the patch notes in question.
- Improved dialogue sounds (global voices have been increased in volume as well).
- Added sound effects in missing levels.
- Bug fixes
- Fixed a possible crash during the tutorial.
- Fixed a random bug that caused misalignment when aiming.
- Fixed weird behavior that caused the numeric keypad to play.
- Inverted camera settings no longer apply to wheel selection.
- Fixed a bug that occurred when opening the menu while the Force Booster is active.
- Various arrangements.
- Aiming Assistant has been redone when the player switches to iron sight.
“We are still working on more time-consuming fixes“They said from Streum On,”such as game flickering, FPS issues and other bugs. The game will keep getting better, stay tuned!“.
Necromunda: Hired Gun presented its bloody and spectacular trailer ” Friends Forever ”
Among the other errors that are being corrected, there are others such as “various fixes in AI behavior“That means that the NPCs will now be able to improve, but everything will come little by little.