The famous Bandai Namco saga had announced its new installment a long time ago, but it was not until today that we had the release date. Tales of Arise will arrive on PS5, PS4, Xbox Series X | S, Xbox One and PC (Stema) on September 10, 9 in Japan.
Finally, the delays due to the coronavirus pandemic have helped Tales of Arise reach next-gen consoles with a joint release. As we have already commented, Famitsu has been in charge of revealing the great news and has done so with lots of images and a trailer where we have been able to see new images.
In addition to the presentation trailer, which you can see here and the additional gameplay that you can see here, Bandai has revealed some aspects of this Tales of Arise. The combat system will improve “enormously” With respect to other deliveries and new techniques have been described such as “Boost Attack”, a support action for allies and “Boost Strike”, which is a completion technique.
What’s more, Tales of Arise introduces “Atmos Shader”, a technology that allows to create “a highly enveloping artistic style”. The anime scenes will also be present; Famitsu confirmed that the ufotable anime studio (God Eater or Demon Slayer) has been in charge of carrying this part. The duration of the animation scenes will be “one of the longest in the history of the saga”.
New generation versions have been commented. Both PS5 and Xbox Series X | S will benefit from shorter loading times and will consist of a performance priority mode (60 fps) and a graphics priority mode (4K resolution). Besides, the version of PS5 will add haptic functions to the DualSense controller, game aids and activities. We leave you with a gallery of images. The PC version will also feature both modes.
Not long ago, Bandai Namco unveiled the top-selling Tales of in Europe, North America, and Japan / Asia. Arise is the second most anticipated game in Japan for many months, only behind another JRPG colossus, Final fantasy XVI.