The Genshin Impact phenomenon extends beyond PS4, PC and mobiles. Ahead of the imminent launch of the miHoYo JRPG on PlayStation 5, its creators have shared an extensive gameplay of the next-gen version, which will feature much higher performance and shorter load times.
The community of Genshin Impact awaits with open arms the new update 1.5, In the Light of Jadeite, as rumors emerge that the game’s roadmap plans more than 10 years of new content and support for the title. And now we can see how the JRPG works on Sony’s next-gen console.
Genshin Impact is coming to PlayStation 5 on April 28, with a handful of improvements over the PS4 version. It’s something you can see in the new gameplay published on PlayStation Blog, 8 minutes long, which boasts much shorter loading times and great technical quality.
As miHoYo already said, the PS5 version of Genshin Impact works at a solid 60 FPS and under 4K resolution, but above all they stand out loading times, which are almost non-existent thanks to the SSD of the console. Check it out for yourself in this new gameplay, which is sure to give you long teeth.
”Genshin Impact features massive, changing landscapes. When you tour its open world and stages, faster charging will make your adventure much smoother. With the PlayStation 5 SSD and our custom-built file upload system, teleporting from one location to another now only takes a few seconds. You may jump directly to domains almost instantly, ready to explore and fight” miHoYo explains in the PlayStation Blog post.
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But the thing does not stop there. Genshin Impact will also benefit from haptic functions of the PS5 DualSense, and so they have communicated from the Chinese study. These they will gradually integrate with new updates, as the team is still testing how the adaptive triggers or haptic vibration of this controller work.
Genshin Impact will be available next 28th of April on PS5. It is currently playable on PS4, PC and mobile devices, pending myHoYo report from how the development of the Nintendo Switch version is progressing, announced last year.
Fountain: PlayStation Blog