AMD FidelityFX Technology Now Available for Xbox Series X | S


AMD FidelityFX Technology Now Available for Xbox Series X | S

The main technology companies are preparing to improve the resolution and performance of the next video games. And not only on PC, but also on consoles. In response to NVIDIA’s DLSS technology, AMD has fought back by announce that AMD FidelityFX is also coming to Xbox Series X | S.

While he has not disclosed the release date of FidelityFX Super Resolution, AMD claims that it will launch when it’s ready, and that it won’t just be limited to the PC scenario. Xbox Series X | S consoles will also feature these technical enhancements in the future, and tools are now available to developers.

As part of the conference AMD GPUOpen, the technology firm announced new details of FidelityFX Super Resolution, which, in essence, intends to rescale HD images using algorithms to convert them to 4K resolution, and implement better visual effects through ray tracing, photorealism and dynamic shading, among others.

Set to arrive this spring, it looks like AMD FidelityFX it will take a few more months to arrive. It is an open source technology, so any developer can implement it in future Xbox and PC games, as is already the case with NVIDIA DLSS in compatible games.

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A few months ago it was rumored with the arrival of AMD FidelityFX to the next-gen PS5 and Xbox Series X | S consoles, although at the moment it will only reach Microsoft platforms. This without a doubt further balances the technical balance between PC and consoles, unlike what has happened in previous generations.

To date, the technology AMD FidelityFX supports 40 sets, among which we find great games such as Horizon Zero Dawn, Far Cry 6, Resident Evil 2 Remake, Resident Evil 3 Remake, Cyberpunk 2077 or World of Warcraft Shadowlands, although it will be implemented in more titles in the coming months and years.

Fountain: PC Gamer


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