When The Mandalorian came to Disney Plus in 2019, it didn’t take long to surprise the world with the use of technology StageCraft, the system with which the vast majority of his scenes had been filmed. You have a report that we did in its day explaining the operation of these huge screens that make up the stage around the actors without having to travel to expensive locations where more unforeseen events can occur.
Of course, like all “new” technologies, StageCraft is the fruit of countless enhancements and additions, and the folks at Industrial Light & Magic (ILM) are not known for settling for what they have and not trying to improve it.
Now the famous special effects company subsidiary of Lucasfilm has shared a video in which they explain some of the improvements made to StageCraft for the production of the The Mandalorian season 2.
The video recounts, among other things, the inclusion of Helios, a new cinematic-quality real-time rendering engine that allows directors using StageCraft to use an even greater variety of effects that are implemented on the scene during the shoot itself. not in post-production. Now they can move trees within a forest independently, as recounted Richard Bluff in reference to one of the scenes from the fifth episode of season 2 of The Mandalorian. They have also commented that the technology improvements are still underway, always thinking about the next productions that ILM will tackle.
What do you think is the limit for StageCraft right now?