The creators of Doom Eternal: “there are more stories to tell with Doom Slayer”


Xbox Game Studios could take advantage of the Doom Eternal graphics engine for their games, says Phil Spencer

The Doom saga revived thanks to the title released in 2016 by id Software, study associated with Bethesda. After a great reception, the adventures of Doom Slayer continued in 2020 with the launch of Doom Eternal, a title that further revalued the veteran saga.

After the launch of this installment, the id Software team has worked on the premiere of a DLC divided into two parts, The Ancient Gods, which represents the narrative closure to the history of these installments. Nevertheless, fans of the demon slayer franchise still have a lot to be happy about.

The director of Doom Eternal, Hugo Martin, gave an interview to Polygon and he was talking about the future of this saga that seems to continue to be active with new ideas and stories later on. Let the Cacodemons get ready.

While this is the end of the story arc that began in Doom (2016), we planted a lot of bets in the ground with that story. And we’ve been able to develop a lot of those things throughout the course of Doom Eternal and make two DLCs. But there are more stories to tell with Doom Slayer, for sure.

Could we tell a story about when the Doom Slayer first came to that place with the Sentinels, almost like a more medieval setting, a fantasy setting? I think as you play the DLC as well, you will see a lot of hints of what we might do in the future, explained the manager. Once again, our hero is something timeless, I mean, literally, he is immortal. so we could tell all kinds of stories.


Would we see a new version of the Doom Slayer? The director of Doom Eternal claimed to have “thought a lot” about adding a female lead to the series. Did you know that Xbox Game Studios could take advantage of the Doom Eternal graphics engine for their games, says Phil Spencer?

Source: VG247


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