Gotham Knights’ cooperative approach resulted in Gotham City being redesigned

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Gotham Knights' cooperative approach resulted in Gotham City being redesigned

As one of the most anticipated games of 2021, Gotham Knights has some big bat-shaped boots to fill up when you hit the streets as one of Batman’s four protégés. While the Batman: Arkham video game series focused on a caped lone crusader, developer Warner Bros. Montreal is taking a different approach and emphasizing cooperative play as you protect the city after Batman’s death.

“We have completely redesigned the combat system to work well in co-op mode,” executive producer Fleur Marty told GamesRadar. Of course, we are still a fighter. And some of the mechanics won’t feel totally alien to the people who played and enjoyed the Arkham series. But in many ways it is very different.

According to creative director Patrick Redding, cooperative in-and-out play resulted in a redesign of Gotham City, so that enemy encounters did not feel claustrophobic. “Gotham is a city of alleys and rooftops, so the game’s footprint has to be compatible with that,” Redding explained. This is not the city you remember from the Arkham trilogy.

As players progress through the story, they can level up their skills and abilities to keep up with the supervillains that have taken over Gotham’s five boroughs. Progress is shared between characters and you can switch between Batgirl, Nightwing, Red Hood, and Robin each time you return to their home base, the Bell Tower.

New gear, costumes, and gear can also be unlocked in the Gotham Knights base of operations. Allowing you to further refine your playstyle among heroes. The enemies will also adapt to your level, which will allow you to spend more time experimenting with different characters and play styles. It will also mean less time searching for experience points. Despite the multiple characters and options, this is not turning out to be a full RPG.

Here we leave you the LINK to the presentation trailer.

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