If you are a fan of the well-known id Software franchise I am sure you will be happy to know that Quake Arcade Tournament Edition has been rescued, and that you can enjoy it in a simple and totally free way on your PC. We owe this milestone to Mills5, a GitHub user who has uploaded to the well-known repository a fully functional executable that will allow us to move said game without having to enter complex configurations, and yes, without the dongle that said version required.
Some of our readers may have been lost, so I put you in situation. Quake Arcade was a specific version of the id Software classic that the company made a timid attempt to reach the arcade rooms. I have said feint because, really, its debut was so limited that barely 200 arcade machine kits with said game installed were marketed. This means that only a privileged few were able to enjoy Quake Arcade Tournament Edition.
Quake Arcade Tournament Edition included both the single player mode and the multiplayer mode of the original for PC, with the particularity that multiple arcade machines could be interconnected that they had said game installed and create a kind of «LAN Party Arcade». Sounds great, right? It also came with a new multiplayer map that was not in the original version, and allowed the player to accumulate “coins” that could redeem for prizes in the real world. It also had a life system, as we can see in the attached video.
Quake Arcade Tournament Edition ran on a Windows 95 PC
The machines on which Quake Arcade Tournament Edition was installed were, in essence, a Windows 95 PC and hardware that allowed you to move the game with great ease. We are talking about teams composed of a processor Pentium II 266 MHz, an unspecified 2D graphics card and a graphics card Voodoo by 3DFX.
In 1998 we could already find much more powerful hardware, but we must bear in mind that Quake hit the market in nineteen ninety six, and that it was possible to move it without problems with a Pentium at 133 MHz, a graphics card with 1 MB of memory and 16 MB of RAM memory, I can attest to this because I spent countless hours at the time with a PC that used that configuration , although yes, at 320 x 240 pixels.
The Quake Arcade Tournament Edition version works in a much higher resolution and has a fairly good graphic quality that confirm the use of the Glide API. The difference is overwhelming, as you can see in the attached image.
For the player to enjoy a good experience, each machine came with a control system adapted to the particularities of the game. In the image we can see that it was a trackball accompanied by several buttons, located on the left side. What can I say, at the time I spent so many hours on Quake on my old PC that I would have had no qualms about giving the arcade version a try, what about you?