Microsoft will improve the selection and control of GPUs in Windows 10 which will be useful on computers with multiple graphics chips. If you know the ‘Optimus’ from NVIDIA, you will hear a function that in this case will be enabled at the operating system level.
Millions of personal computers have dual graphics on the same computer. Almost all consumer Intel processors have integrated graphics and AMD does the same in its APUs. Manufacturers usually include a second dedicated thinking about the execution of video games and users tend to do the same on their PCs as soon as they want to increase the graphic power.
In this scenario lies the interest of improving the control of the GPUs in Windows 10 that Microsoft has included in the latest version of the system (Build 20190). Currently in beta for Insider testers, it is sure to be included in future stable releases.
The function allows you to select which of the installed graphics chips should be used as the default and also specify which individual applications each GPU should use.
In addition to maximize performance when needed, the new controls also offer additional potential for energy saving using the integrated one in tasks where the greater graphic power of the dedicated ones is not needed (web browsing, computing, multimedia reproduction), leaving the dedicated one for tasks such as games. It will be useful to increase the autonomy in portable devices.
Very similar to NVIDIA’s Optimus system, it is always good to have these types of functions at the operating system level. The new controls can be found in the Configuration tool> System> Display> Graphics settings> Games> Settings.
We do not know if this feature will be delivered as a quality update or Microsoft will wait for reports from testers and wait until the next stable releases. The next will be Windows 10 20H2 and it will arrive next fall repeating the Service Pack formula.
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